Today we’re launching our second public build for our hospital building game. The debut for the game, along with a primer on our company can be read at our first blog post.
Our focus for the last week of development was to improve the usability of the game. So you’ll find a ton of UI changes designed to present you with information important in the running of your hospital.
We’ve also added a tutorial to introduce new players to the game. Hopefully, this along with the usability changes, should make for an all round more understandable and enjoyable experience.
You can find the latest version of the game here:
Download for Windows
This launch also brings us to approximately what we consider to be the halfway mark of the project. As I’ve stated in the past, we are trying to make this game in what most would consider to be an extremely short time frame. So far we’ve been a bit surprised with how accurately we are sticking to our time estimates. Here’s to hoping that things continue in this fashion.