Clockwork Acorn is looking for a South African game artist to join our new growing team. You will create new art for games like the highly successful environmental sim, Terra Nil, and our (unannounced) roguelike deckbuilder, Enter the Titan. You will work closely with the rest of the team, with… Continued
There are many ways to build a game development studio, and at Clockwork Acorn we have our own take on how to do this. As part of our vision, we want to help build, grow and maintain the local South African game industry and beyond, and we believe part of… Continued
Tips for preparing and applying for a job in the South African game development industry.
We are looking for a game design intern to join the team on a part-time basis.
We’re looking to work with an artist on our exciting new game projects.
Or at least we will be. Way back in 2014 we spent a couple of months working on some game prototypes and Monsters and Medicine, getting to grips with the whole indie game dev thing. After just less than a year we ran into that most insidious of realities, money;… Continued
Last week we started the process of incorporating some art into our game and giving the game a little bit of theme. So from now onwards, instead of healing nondescript circles you will be healing little monsters in your hospital. Now that we have a theme, we have also decided… Continued
So, we’ve been working full-time for the past while and a new website with a blog is called for. Stay tuned for new and exciting games, coming to a device near you soon.