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	<title>Terra Nil Archives - Clockwork Acorn</title>
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	<title>Terra Nil Archives - Clockwork Acorn</title>
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		<title>Looking for Game Artist</title>
		<link>https://clockworkacorn.com/2023/08/looking-for-game-artist/</link>
		
		<dc:creator><![CDATA[Francois van Niekerk]]></dc:creator>
		<pubDate>Mon, 28 Aug 2023 20:58:46 +0000</pubDate>
				<category><![CDATA[Jobs]]></category>
		<category><![CDATA[Terra Nil]]></category>
		<category><![CDATA[Closed Jobs]]></category>
		<guid isPermaLink="false">https://clockworkacorn.com/?p=1486</guid>

					<description><![CDATA[We are looking for a South African game artist to join our new growing team.]]></description>
										<content:encoded><![CDATA[<div class="alert-box"><b>Note:</b> applications for this position are closed.</div>
<p>Clockwork Acorn is looking for a South African game artist to join our new growing team. You will create new art for games like the highly successful environmental sim, <a href="https://clockworkacorn.com/2023/08/were-working-on-terra-nil/" target="_blank" rel="noopener">Terra Nil</a>, and our (unannounced) roguelike deckbuilder, <a href="https://discord.gg/AXHEZBsb5V" target="_blank" rel="noopener">Enter the Titan</a>. You will work closely with the rest of the team, with the support to learn and grow as a game artist. We&#8217;re still a small team and there is a wide variety of work, including 2D and 3D, so a generalist with a speciality or two will fit right in.</p>
<h2>What we’re looking for</h2>
<ul>
<li>Game artist excited to join a new growing team.</li>
<li>Junior to senior (role, responsibilities and pay will be adjusted for experience)</li>
<li>Some experience working on games is <b>required</b>. Game jams are perfect!</li>
<li>Candidates with at least 1 year work experience are preferred, but we will consider promising graduates or similar.</li>
<li>Based in South Africa.</li>
<li>Excellent written and verbal communication skills.</li>
<li>Bonuses (not required):
<ul>
<li>Experience working with Unity or similar game engines.</li>
<li>Experience with 2D game art, including illustration and concept art.</li>
<li>Experience with the 3D game art pipeline: modelling, texturing, rigging, animation.</li>
<li>Experience with low poly 3D techniques.</li>
<li>Other useful skills like writing, audio, programming, …</li>
</ul>
</li>
<li>Diverse candidates are especially encouraged to apply!</li>
</ul>
<h2>What we’re offering</h2>
<ul>
<li>Start date: as soon as you&#8217;re available.</li>
<li>Pay: R 20 000 – R 60 000 per month, depending on seniority and experience.</li>
<li>Remote work: work from anywhere in South Africa.</li>
<li>Flexi-hours with no crunch.</li>
<li>Opportunities to learn and grow on the job.</li>
<li>Work on interesting new games!</li>
</ul>
<h2>About us</h2>
<p>Clockwork Acorn is a South African game studio that strives to <b>be a force for good in the world</b>, and we want you to be part of this! Our vision is:</p>
<ul>
<li>Timeless games with chunky design
<ul>
<li>Systemically interesting and thought-provoking design</li>
<li>Games that don&#8217;t age</li>
</ul>
</li>
<li>Great place to work
<ul>
<li>Fully remote work with flexi-hours</li>
<li>Safe, anti-racist, feminist, LGBTQ+ friendly space</li>
<li>Diverse team</li>
<li>No crunch</li>
</ul>
</li>
<li>Impactful on the South African game industry and beyond</li>
</ul>
<p>You can learn more about how we like to do things by looking at <a href="https://clockworkacorn.com/handbook/" target="_blank" rel="noopener">our team handbook</a>.</p>
<h2>Interested?</h2>
<p>Send your CV/resume and portfolio to us at <a href="mailto:jobs@clockworkacorn.com" target="_blank" rel="noopener">jobs@clockworkacorn.com</a>, by no later than <b>Sunday, 15 October</b>. Please send links, NOT large attachments. Please highlight anything that makes you a good candidate.</p>
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		<title>We&#8217;re working on Terra Nil!</title>
		<link>https://clockworkacorn.com/2023/08/were-working-on-terra-nil/</link>
		
		<dc:creator><![CDATA[Francois van Niekerk]]></dc:creator>
		<pubDate>Sat, 05 Aug 2023 17:46:29 +0000</pubDate>
				<category><![CDATA[Terra Nil]]></category>
		<guid isPermaLink="false">https://clockworkacorn.com/?p=1439</guid>

					<description><![CDATA[We&#8217;re happy to announce that we&#8217;re working on Terra Nil with the lovely folks over at Free Lives! We&#8217;ve just started this journey, but we&#8217;re excited about working on such an amazing game. Stay tuned for new Terra Nil updates in the not-too-distant future 🙂]]></description>
										<content:encoded><![CDATA[<p>We&#8217;re happy to announce that we&#8217;re <a href="https://store.steampowered.com/news/app/1593030/view/3640649242638856524" target="_blank" rel="noopener">working on Terra Nil with the lovely folks over at Free Lives</a>! We&#8217;ve just started this journey, but we&#8217;re excited about working on such an amazing game. Stay tuned for new Terra Nil updates in the not-too-distant future <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p><img decoding="async" src="https://clockworkacorn.com/wp-content/uploads/2023/08/capsule_616x353.jpg" alt="Terra Nil" class="img-rounded"></p>
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