Last week we started the process of incorporating some art into our game and giving the game a little bit of theme. So from now onwards, instead of healing nondescript circles you will be healing little monsters in your hospital.

Now that we have a theme, we have also decided on a name for the game: “Monsters and Medicine” (replacing the working title of Hospital). If you want to get a look at the first version of the new visuals, the best way is to play the current build:

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We showed this build at the Make Games meetup last week and we got some valuable feedback on the game and our plan forward. Stay tuned for a new build that incorporates some of these changes, and as always, we welcome any feedback you may have.

Monsters and Medicine is a turn-based puzzle game where adaptation is key; players try to build and expand their own hospital while injured monsters are knocking at the door, wanting treatment.

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